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 Rp Ideas (Fenix's style)

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Fenix

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PostSubject: Rp Ideas (Fenix's style)   Sun May 16, 2010 5:30 pm

World: Modern day, 2011

Theme: Somewhat Mirrors Edge Esque.

Scenario: In this world about 70% of the world is split up into four factions, the Syldris, Omar, Valor, And Personare. Each one specializes in it's own scenario, and since almost all the world is basically one big city now, each one is linked to eachother, the different is that some of it owned in sections over others. Most companies cannot deploy military to the others to take over their towns, not without proper intel, and because they need to defend their own territory, whereas it's mostly a normal life on the outside, with police and civilians and everything, on the inside it's a race for power and dominance over the other companies, and the Valor owns most of it. Making the difference in domination is a small group known as Runners. They're not one organization, it's just a title, they retrieve intel from enemy bases to provide a upper hand on domination of a certain sector. The cities are the Runners playplace, as well as their minefield. They are hated by other companies and are shot on sight by the military personel if they're not their own runners. Each company shows it's allegiance by wearing a color somewhere on their armor, or on their body, and each thing is custom fit and designed a certain way so the colors cannot be stolen by other companies to wear. And those who wear none at all are immediately hostile to all companies as they cannot be trusted. In about five percent there are zones called freebee's, in which there are mercenaries, people who hunt down Runners and are capable for hire, some are more reliable than others, but they're seldom called upon, but they're there regardless. And meanwhile there has been Runners being trained by other companies, these runners have no unique meaning save to take down other runners. They're known as disposables by the Runners who remain, and the companies call them Hunters who can't leave their own territory since they don't have the proper skills to survive in enemy territory, they can run, but they don't know survival. The runners have often been hunted and are dying out, but there are elites who still remain. There are also freelancers, who wear no color or refuse to be bonded to a color or company, and they cause as much mayhem as possible to all companies, for no other reason than just that. Meanwhile there are a group called "Peacemakers" Who belong to no specific company often, but attempt to bridge differences between companies and stop wars or disputes.

Main factions:
Omar and Valor

Alliances: The Personare have merged themselves with Valor to contribute to a super power.

Factions:
Omar - They have the most elite of the runners that remain, and the majority of it. They're kind of a rebellion group, they're not allied to any and are striving to survive while the Valor and Personare want them dead because they're keeping the runners alive.
Valor - They have the military might, and hunters to back it up, and they're trying to exterminating the Runners, and are doing so by mostly defending their own territory.
Personare - They have the most hunters by far, and have merged themselves with a Valor in order to exterminate the remaining Runners, but Omar is keeping them strong.
Syndris - A vague company, masters of disuising their buildings to fit other companies, they're the most elusive out of any by far.

Possible joining spots:
Freelancer
Runner
Corporate VIP
Military Personel
Peacemaker
Hunter
Mercenary
Civilian
Police person.
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Fenix

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PostSubject: Re: Rp Ideas (Fenix's style)   Fri Jun 11, 2010 4:10 pm

World: Deep in the past

Type: The Spire of ???

Scenario: A huge spire has risen out of the ground, creating a new expanse of mountains around it, the aura of darkness is near impossible to fly over or through, and the mountains make miles of travel to cross on foot and animals refuse to go within these mountain expanses so they are barren of life save for the vague motion of things that should show here and there again and again, and the curropted villagers who's villages were destroyed in the coming of the mountains, and have lost their minds to the influence of the darkness coming from the aura of The Spire. And sure enough those with weak hearts will soon lose their minds and sanity to the aura it creates. And yet the darkness from it is also such it repels any beings of darkness that might threaten it as the thing creating the aura and the maker of the spire combined together prevent it. No one has gotten close enough to the spire to see the guards of it or what lurks inside, so this is where I will stop with the scenario.

Joining spots (Right now):
Explorer,
Traveler,
Or just someone who wants to get to the bottom of this Spire.
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PostSubject: Re: Rp Ideas (Fenix's style)   Thu Jun 17, 2010 6:53 pm

Place: In modern-future, no plasma weapons but upgraded normal weaponry.
Description: This large city was originally a colony, but though quite a bit of the civilian life remains, they give a 15 mile the biggest thing that's around is a large mansion, there's no AA guns, no nothing, and yet this mountain has never been able to be torn down despite the armed forces that live there. Nobody knows what's going on, but rumor has it there's a power there, something that's very strong, and very evil, lurking within the depths of it that are unreachable by any means. Under it is a "safe" area, which has been totally evacuated because of something lurking there, all the forces that have been moved there have died one way or another, some of them even seemed to implode. Others died in brutal ways, whats more is nothing is visible of what caused these deaths except for a few sketchy videos of what it used to be before. Worse yet is how a strange song seems to fill the heads of anyone who goes within certain areas, but there's no fade in, it's just it starts, then it ends when you leave... And those areas are not just in the "Safe" area that's sealed off from the rest of the mansion. If your lucky, you'll get to see flashes of the thing behind the music and what it used to be when in these areas. But however there is a high up that is wanted now, and there are spec ops being sent into the mansion to find out more. But however if one is besieged with these too much, they will begin to lose their mind and some will even see the beginning of the flashes before they even drop at the mansion. And some of those who were in the vault before just became controlled rather than dying or became mutated.

Positions for joining:
Mansion Guard
Mansion Scientist
A Special Ops Corp
A controlled Marine
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PostSubject: Re: Rp Ideas (Fenix's style)   Sat Jan 07, 2012 9:07 pm

World: Future-ish post apocalyptic.

Info: Rather than the world ending in nukes as a apocalyptic, it goes like this. Scientists began trying to explore ways to get to the world that border ours, under the guise of the power that they could gain from doing so, they were attempting to create windows, but the window they managed to create became a door, a door which all manners of demons and monstrosities could come through and manifest on. For once in existence as the human race was being wiped out by these demons, they stood together as a single, united forefront. However, these demons would not be denied... As they spread and grew in power, then began to rip open other doors by themselves with no human assistance, until several doors, known as "Portals" lurked in every major continent. The colossal beings that came through almost all died out from lack of food, leaving the lower, large to small beings inhabiting the world. Eventually the united forefront was forced to split up, and set up settlements all across the continents, in which the humans fend for their lives, and existence from the creatures that lurk in the world. Many of these are underground, the more heavily armored ones are above grounds, where demons attack them regularly, and they fight back in revenge to kill the demons and lower the numbers in hopes of eventually taking the fight back to them. The demons are simply creatures who rarely ever organize to attack, and usually just attack in random frequent events of varying intensity, the civilizations that are underground are those for survival, and not going to the forefront of battle. Though they still do sometimes and occasionally when searching for supplies or other such things.

The Portals can be closed, but so far only two people have ever been confirmed who have done it, as once it is done, the news is spread far and wide. There are many who claim to have done it, but they all lack the skill behind doing so and the buzz that would come if they truly did. I control both of the people who have, and you MUST get claim with me before you want to say you can close a portal.

The demons destroy minds and other such things, but sometimes, and rarely, they're known to mutate humans, how they do this or what does it is unknown, but once they are mutated they are a slave to their instincts as a demon and are considered "lesser" beings amongst the creatures, because whileas the mutants are stronger and faster than a human, they are still weak compared to other creatures and can be easily fooled. It is impossible to retain your sanity following this mutation.

Those who have closed portals are said to have gained special powers as a result of it, and their eyes glow golden when the light reflects off of them in a certain angle or way, this is more a rumor than anything else, and is the main way to tell if someone has closed a portal. How or why these powers develop is unknown, nobody knows about it except to those who have closed them, and they never divulge how or why it happened..

The currency in this world is based entirely on bullets, some bullets are more valuable to people than other bullets. Energy supplies are taken from various means, many of which involve the demons who stalk the earth.

Places for joining:
A guard for a survival settlement
A normal civilian for the time being
A researcher
that's it for now
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Fenix

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PostSubject: Re: Rp Ideas (Fenix's style)   Sun Feb 05, 2012 8:54 pm

World: Pokemon
Yeah I know, a pokemon RP, eww, right? Who cares, Very Happy


Map of the region:

Info of the region:
Pokemon- Up to second season, occasional rare third and fourth generation pokemon can come in.
Villians- Team Rocket
Control- I control all the elite four, as well as the champion of the region, and all other powerful trainers unless you get permission to have one. Do not use characters from legit in game sources, like lance or ash, without permission, none of the known poke-characters are in this region (Except a secret character)
Terms- In the RP itself there will be no "Omg my pokemonz lvl'd up!" no. No way. I will, however, phrase everything in game terminology to put things into perspective on their power.
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PostSubject: Re: Rp Ideas (Fenix's style)   Fri Mar 09, 2012 1:05 am

1.) ADMISSION FORM, PATIENT #0017983 - 11/18/05 15:12
Involuntary admittance requested by patient’s relatives in response to apparent self-destructive behavior cycle. Self-harm evident in physical exam: signs of past abrasions on head and neck, apparently due to self-inflicted scratching, and both fresh and partially closed surface lacerations on arms and legs. Signs of extreme fatigue also evident - in examination patient admitted insomnia for, as quoted, “longer than you’d believe.” Patient unable to give exact time for length of insomnia, likely due to extended period of insomnia itself. Confusion and moderate delerium evident. PRELIMINARY MEDICATION ISSUED: Triazolam 0.25mg for insomnia, topical Bacitracin for wound care.




2.) ADMISSION EVALUATION, PATIENT #0017983 - 11/18/05 16:56

PERFORMED BY: Dr. Emil Lafayette. Self-harm confirmed. Patient removed dressings from arm lacerations, reopened wound while waiting for interviewer. Definite evidence of somniphobia in patient justifications for harm; patient refers to sleep with anxiety, and consistently acts against self to cause pain in response to lengthy periods of silence or other lack of stimuli. Issue of insomnia needs immediate attention, given evidence of exceedingly prolonged duration. Likewise possible agoraphobia. Patient requests an isolated bed, becomes withdrawn/agitated when request is denied, refuses to cooperate further with interview. Offers vague suggestion of hostile “other” in justification, but will not elaborate, as quoted, “because you’re not going to believe she exists until she hurts someone anyway.” Evidence for likely paranoid schizophrenia. Recommend further interview with full psychological spectrum testing for exact diagnosis.

FINAL RECOMMENDATION: ADMIT PATIENT. PRELIMINARY MEDICATION ISSUED: Cancel Triazolam, instead 5mg Diazepam twice daily for insomnia, anxiety, and probable sleep disorders.




3.) FINAL ADMITTANCE REPORT, PATIENT #0017983 - 11/18/05 17:13

Patient issued bed in Room 409. Current occupant(s): Patient #0017802, Patient #0017983. Clothes from admission remanded to family of patient, three sets of common dress issued for immediate needs. Further psych eval scheduled for 10:00 11/19/05, determining future length of stay.




4.) WARD EVENT REPORT - 11/18/05 17:30

During routine new patient room check, Patient #0017802 places request with staff for transfer to, as quoted, “some other room.” Appears agitated, claims Patient #0017983 has been disturbing him. Patient #0017983 likewise requests transfer, to isolated bed. Both requests denied.

ORDERLY NOTE: Follow-up room check suggested to avoid possible intrapatient conflict.




5.) WARD EVENT REPORT - 11/18/05 19:00

Follow-up room check. Patient #0017983 claims Dr. Lafayette has ordered him moved to Isolation. Patient #0017802 backs claim. Administration records demonstrate no such order. Upon informing room occupants, Patient #0017983 attempts to assault staff and Patient #0017802 becomes uncontrollably agitated. Additional personnel required to contain incident. Both patients restrained, sedated, forced into early lights out.

ORDERLY NOTE: Exercise caution in all future room checks for 409.




6.) WARD EVENT REPORT - 11/18/05 23:57

Staff on Hall 1, Floor 4 report loud sounds from room 409 after facility lights out, disturbing other rooms and patients. Patient #0017983 found awake, extremely agitated and struggling against restraints. Demands lights be turned back on, as quoted, “before she comes.” Self-sustained injuries to wrists and ankles at points of restraint. Patient attempts to struggle against staff during trade to more comprehensive restraint, requiring additional personnel to contain incident. Additional sedation required for Patient #0017983. Patient #0017802 does not respond during course of event, likely due to sedation from earlier incident.

ORDERLY NOTE: Maintain restraints on Patient #0017983 until further notice. Sedate patient before removing restraints for any reason. Recommend anti-psychotic be considered in future psych eval.




7.) WARD EVENT REPORT - 11/19/05 00:20

Staff on Hall 1, Floor 4 again report loud sounds from room 409. Patient #0017983 found catatonic on floor, with severe self-inflicted scratches on head and neck. Restraints are severed at connection points, with severe bruising on limbs possibly indicating more severe injury at restraint points with patient. Patient #0017802 is found deceased. Severe disfiguring wounds to face, complete with destruction (ORDERLY NOTE: Ingestion?) of patient’s eyes. Moved to room 101, locker 2, awaiting autopsy. Patient #0017983 transfered to Isolation, room 626, given injected dose of 100mg Zuclopenthixol on attending physician’s orders to control acute psychosis.

ORDERLY NOTE: Recommend video observation to allow better control of future outbursts. Stay at least an arm’s length away from patient upper body restraints at all times. Just in case.




8.) AUTOPSY REPORT, PATIENT #0017802 - 11/19/05 09:44

PERFORMED BY: Dr. Julius Tweed. Ragged lacerations prominent around subject’s head and neck, increasing in severity and depth on the regions of the face itself - at several points, the flesh is cut to the bone. More disconcertingly, subject’s eyes appear to be violently removed from their sockets and are missing.

CAUSE OF DEATH: Exsanguination from wounds.

FINAL JUDGEMENT: Homicide.




CORONER NOTE: Recommend consideration of Patient #0017983 as dangerous to staff and facility residents. Urge continued maintenance of restraints and isolation from contact with others in patient population. Also recommend digestive endoscopy to determine fate of missing tissues for staff cohesion purposes - orderlies from Floor 4 suspect cannibalism, promise to refuse Isolation shifts until such belief is disproven.




9.) MEDICAL REPORT, PATIENT #0017983 - 11/19/05 10:07

PERFORMED BY: Dr. Antoinus Cayle. Patient is cooperative, if withdrawn, during examination. No outbursts or threats. Current drug regimen appears effective. No unusual tissue or objects discovered in digestive endoscopy. Radiology tests discover hairline fractures in tibia, fibula of right leg. Severe abrasions evident on skin of restraint points, also head and neck, necessitating topical treatment. Troubling instability in vitals - BP is acutely elevated, pulse rapid and weak for patient’s size. Extended stress from anxiety, elevated mood, and insomnia likely cause.




PHYSICIAN NOTE: Patient must sleep to begin recovery process. Recommend elevated dosage of Diazepam to encourage this result. Firm contact-point restraints not recommended for this patient due to risk of further injury. Full-body restraint must be considered as alternative.




10.) PSYCHIATRIC EVALUATION, PATIENT #0017983 - 11/19/05 10:39

PERFORMED BY: Dr. George Tulling. Definite evidence indicating disassociation of identity from actions. Patient expresses remorse for death of Patient #0017802, yet refuses to admit responsibility for actions in said event. Instead externalizes blame into antagonistic female “other.” Same figure, apparently referenced in prior evaluation, seems to be central actor in patient’s paranoid psychosis. Behavior and actions of said “other” justified through magical thinking, despite recognition of depicted individual’s illogically-defined capabilities to sustain reported antagonism. As quoted, “I don’t know, you don’t know, and she doesn’t care.” Patient requests observation of room be terminated, grows agitated when request is denied, makes threats, refuses to continue interview.




DIAGNOSIS: Paranoid schizophrenia manifesting in somniphobia, violent psychosis, and disassociative episodes.

MEDICATION ISSUED: Up dosage for Diazepam to 10mg twice daily, on 11/24/05 begin issuing 2.5mg doses of Haloperidol twice daily for psychosis.

INTERVIEWER NOTE: Utilize patient observation protocols and ward rounds to check for possible drug interaction effects, followup immediately if found or on 11/30/05 otherwise.





11.) WARD EVENT REPORT - 11/19/05 14:32

During standard rounds Patient #0017983 requests that observation of room be terminated. Warns staff of perceived threat inherent in observation protocol. When request is denied, begins struggling against restraints and screaming warnings to staff, observation camera operator regarding disassociative, antagonistic “other.”




ACTING PHYSICIAN NOTE: Reject recommendations from orderlies to sedate Patient #0017983 unless medically or procedurally sound. Sedatives are not a safety blanket. ORDERLY NOTE: They say this guy is at his sedative limit, and he was nearly pulling his bed off its bolts. Use double staff if at all possible when dealing with him. Whatever’s in his head… it’s strong.




12.) STAFF COMMUNICATIONS - 11/19/05 16:53

FROM: Charles McKinney - Head of Patient Care Division

TO: Patient Care Staff List

SUBJECT: RE:FWD:Patient #0017983




13.) WARD EVENT REPORT - 11/19/05 20:44

During standard rounds Patient #0017983 requests that lights be left on after scheduled lights out time. After consultation with attending physician and therapist, request granted. Room check proceeds uneventfully until staff move to depart, at which point request is made for observation to be terminated. Upon denial of request, patient instead requests for lights to be doused as usual. Request granted. Another request is made, now for red-bulb sleep lights to be doused during scheduled lights out time. Patient understands that low-level light is necessary for room observation - as quoted, “that’s why I want them off.” Warns observation camera operator against Her. Attending therapist denies request. Sorry Jacob…

This has officially gone far enough. I did not intervene in this matter before, because I was under the impression that the men and women under my supervision were beyond such things as this, but circumstances have proven me to be mistaken and I will not allow these rumors to progress any further. The only thing “wrong” with Patient #0017983 is that he is seriously ill and dependent upon us for care and assistance in his recovery. He is not the first patient with explosive episodes we have treated, he is not even the only one currently in our facility, and he will not be the last. It thus pains me to discover that one singular breach of safety, which WAS properly addressed by facility protocol, has left my staff whispering superstitions to one another and accepting the delusions of our patient as truth. We are better than this. There are indeed risks inherent in this profession, risks we all knew about upon assuming it, but that is the burden we bear to render aid to those who find themselves in our beds.


Until otherwise noted I will not approve of any shift changes from scheduled Isolation hours. Our staff counselors are always available during standard hours for those who need to consult with someone in light of the recent event and associated workplace anxiety. It is a fringe benefit of working in mental health, and I suggest anyone having difficulties make use of it. This matter is closed, and I want to hear no further mention of it. As previously stated, I expected more from all of you.

-Charles




14.) STAFF COMMUNICATIONS - 11/19/05 21:12

FROM: Dr. Emil Lafayette

TO: Patient Care Staff List

SUBJECT: Lights in 626




I happened to notice tonight while in final checks that the sleep lights in Isolation 626 were turned off after standard rounds - without my knowledge, or consent. As I am sure you are all aware, this is a SEVERE breach of facility protocol. When video observation of a patient is recommended and approved, there is a reason for such a decision to be made. Patient #0017983 has violent episodes and MUST be monitored to minimize the risk of him causing further harm to his already precarious physical state. You have ABSOLUTELY NO authority to override decisions made by the medical personnel of this, or any other, facility. NONE.




I have been hearing talk around the halls that some of you are AFRAID of this man. He is bound to a bed, under the highest sedation we can medically provide, and both physically and mentally suffering from acute fatigue. Do you also jump at shadows? Regardless of the reason, I will NOT permit untrained orderlies to begin interfering in the care provided to our patients. If such an event occurs again, I will inform Mr. McKinney and see the entire night’s orderly staff barred from the premises. Do I make myself clear?

- Dr. Emil Lafayette MD, FACEP, MHSC




15.) WARD EVENT REPORT - 11/19/05 23:27

[PATIENT #0017983, NAME REDACTED] won’t stop screaming. It just won’t stop. Hours of it. It echoes in my ears, in my skull. Whenever he’s coherent he begs us to turn the camera off, or the lights off, or just make everything go away. I’m sorely tempted, poor [SOFTWARE CENSORED], but Doc Lafayette pulled Jacob from observation and is watching everyone from the video room for the rest of his shift thanks to Michael’s business with the lights earlier. Last I saw of him, he was headed for the elevator with his jacket saying he “just can’t do this to my kids.” I don’t know why I’m here anymore. I just keep staring up at the cameras. Is that [SOFTWARE CENSORED] busier watching his patient, or us?




I’d only need one needle to stop the screaming…




17.) STAFF COMMUNICATIONS - 11/20/05 00:04

FROM: Dr. Emil Lafayette

TO: All

SUBJECT: Patient #0017983 AGAIN




I SAID NO ONE IS TO ENTER ISOLATION 626 WITHOUT MY EXPRESS PERMISSION, GOD [SOFTWARE CENSORED] YOU ALL! I WILL HAVE ALL YOUR JOBS FOR THIS.







18.) ADMISSION EVALUATION, PATIENT #0017986 - 11/20/05 9:25

PERFORMED BY: Dr. George Tulling. Former staff. Patient discovered in locked observation room setting fire to equipment and recordings. Attempted suicide in flames before rescue by staff. Claims to be antagonized by same female “other” as former Patient #0017983. Possibly involved in death of said resident. If so, evidence obvious for disassociation of self from actions. Likely paranoid schizophrenia. Patient will not respond to further questions - as quoted, “Don’t go looking for her. She’ll find you.” FINAL RECOMMENDATION: ADMIT PATIENT.




PRELIMINARY MEDICATION ISSUED: 2.5mg doses of Haloperidol twice daily for schizophrenic psychosis.




19.) STAFF COMMUNICATIONS - 11/20/05 9:36

FROM: Dr. George Tulling

TO: Charles McKinney - Head of Patient Care Division

SUBJECT: I’ve just heard.




Seal him in Isolation, wait Her out, cremate both bodies. As far as the relatives are concerned, Patient #0017983 died in the fire set by Lafayette in committing suicide. That’s all anyone needs to know.

Let’s just hope the rest of us don’t wind up needing time in these beds as well.
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