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 Ultimate Warrior Universal Tournament

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FreelanceZero
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PostSubject: Ultimate Warrior Universal Tournament   Mon Sep 13, 2010 8:06 pm

After the Junction War, the UEF and HE decided to host the Ultimate Warrior Universal Tournament. The location of the Tournament is decided by the UN. This tournament is a thousand-people battle event. You can register in the 50 versus 50 and/or the One-on-Ones. The final for the one-on-ones is a 20-man free for all battle. Participants are allowed to sign up for both events, but in such an event they may be rushed for both competitions. The very first round is a points round to weed down the contestants to 80 people. The more badass the kill, the more points you rack up.

All contestants fight with android puppets in a designated area. All the android puppets start out with 150 HP, no shields, and the puppets are super-sensitive. If any critical area is shot, cut, or broken (e.g. head, neck, heart, and so on), that person’s android will cease to function.

The maps are as follow:
-Desert
-Jungle
-Arctic
-Urban
-Underground (CQC/Ranged only)
-Rooftop (CQC/Ranged/Sniper only)
-Asteroid Field (Mech/Arial only)
-Flatlands
-Mountain Range
-Junkyard

Each contestant will have his/her choice in the competitions:
-Close-Quarter Combat
-Ranged Combat (Mix of CQC and Sniper)
-Sniper Combat
-Vehicle Combat
-Mech Combat
-Arial Combat

Weapons are as followed:
-Two primary weapons, ARs/SGs/MGs/SMGs/SRs
-One secondary weapon (Pistol)
-One melee weapon (Plasma-based axes, swords, knives)
-One explosives pack (Three grenades/C4 pack/Rocket Launcher)
-Vehicles (Any vehicle in UEF/HE Armory)
-Mechs (Any mech in UEF/HE Armory)
-Gunships/Fighter Jets/Bomber (Any Arial vehicle in UEF/HE Armory)

In Close-Quarter Combat, contestants are given a choice of melee weapons (Plasma-based) and a 50-round SMG of their choice and a pistol of their choice.

In Ranged Combat, contestants are given two primary weapons, one secondary weapon, one melee weapon, and one explosives pack.

In Sniper Combat, all contestants are given one sniper rifle, one pistol, and one melee weapon. Each contestant must find the other contestant and snipe him. The maps in this event are generally larger than usual 1v1s and can drag out for a long time.

In Vehicle Combat contestants can choose any vehicle in the available armory, taken from the UEF and HE military.

In Mech Combat, contestants can once again choose whatever mech they wish from the UEF and HE military.

In Arial Combat, contestants can choose any fighter jet, gunship, or bomber from the UEF and HE military (See the pattern here?).
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PostSubject: Re: Ultimate Warrior Universal Tournament   Tue Sep 14, 2010 6:58 pm

After careful consideration, a new special mode will be added to 1v1 events randomly. "Survival" Is to work together with your enemy to fend off a giant onslaught of hellish machines for ten minutes. The maps are still the same as usual.
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